Privacy Policy
Last updated: 14 September 2026
This Privacy Policy explains what information Aurakeeper ("we", "us", the "Game"), developed by Furman Studios, collects, how we use it, and the choices you have. We've tried to keep it short and honest. By playing Aurakeeper you agree to this policy.
The short version: You can play without giving us anything. If you claim an account, we store your email and your game save so your progress can follow you. Apple processes purchases. Other players who visit your village see its layout, your keeper name and your town level. We don't run ads, we don't track you across other apps, and we don't sell your data.
1. Information we collect
Information you give us
- Account email — only if you choose to claim an account to save your progress. We use it to sign you in and to contact you about your account or support requests.
- Keeper name — the display name you pick in-game.
- Support correspondence — anything you send us by email.
Information created as you play
- Game save data — your village, roster, resources, progress, settings, and purchase entitlements (e.g. gems and unlocked items). When you claim an account, this is stored in the cloud so it can be restored on another device.
- Your village's layout and standing — which buildings you have placed and where, your town level, and your arena trophies. These are stored server-side so other players can visit your village; see section 5.
- Your keeper code, friends and referrals — a short code derived from your account, the friend requests you send and receive, the list of players you are friends with, and a record of whose code you joined with and how many players have joined with yours.
- A server-side command log — when the game asks our server to do something (claim a reward, place a building, answer a friend request), we record the request's one-time key and the answer we gave. It exists so a request that is retried after a dropped connection is not carried out twice, and so we can look into a purchase or reward that went wrong.
Information collected automatically
- Basic technical data needed to run the service — such as your account identifier and timestamps for syncing your save. We do not collect your device's location, contacts, photos, camera, or microphone, and the app requests no such permissions.
2. Purchases
In-app purchases (gems) are processed by Apple through the App Store. We never see or store your payment card or Apple account credentials. To confirm a purchase, Apple provides a receipt that our server verifies and then credits the corresponding gems to your account. Your purchase history with Apple is governed by Apple's Privacy Policy.
3. How we use your information
- To run the Game: save and restore your progress, sync across devices, and deliver items you unlock or purchase.
- To verify purchases and prevent fraud or abuse.
- To connect you with the friends you add, and to credit referrals.
- To provide support and respond to your messages.
- To send optional gameplay notifications (which you can turn off any time in Settings or your device settings).
- To fix bugs and improve the Game.
We do not use your information for third-party advertising, and we do not track you across other companies' apps or websites.
4. AI: the "Arrange village" feature
One feature in the Game uses AI. When you choose AI-generated from Village → Move multiple, we send the shape of your plot — how many cells wide and tall it is, which cells the town hall already stands on, and the type names of the buildings to be placed (for example "House", "Gold mine") — to Anthropic's Claude, which replies with a list of coordinates. Our server makes that call, so the request reaches Anthropic from us, not from your device.
No personal data is sent. The request contains no email address, no keeper name, no account identifier and no save data — only grid sizes, blocked cells and building type names. The reply is only a suggestion: the Game checks every coordinate against your real plot before anything moves, and falls back to a non-AI arrangement if the answer doesn't fit. The feature runs only when you press that button.
5. What other players can see
Aurakeeper has a shared map. Signed-in players whose village stands on the same map as yours can open your village and see its layout — which buildings you have placed and where — along with your keeper name, town level and arena trophies. Your email address, your friends list and everything else in your save stay private.
Friend requests carry your keeper name and keeper code to the player you send them to. Nothing else about your account is shared with other players.
6. How your information is stored & shared
Account and cloud-save data is stored using Supabase, our backend and database provider, on our behalf. We share information only with service providers who help us operate the Game and this website, and only as much as each one needs:
- Supabase — accounts, database, and the server functions the Game talks to.
- Apple — purchases and app distribution.
- Anthropic — the "Arrange village" layout request described in section 4 (no personal data).
- Netlify — hosting for this website, and the storage behind its "notify me" email form.
- Google Fonts — the two typefaces this website uses (see section 7).
We may also disclose information if required by law, or to protect our rights and the safety of our players. We do not sell your personal information.
7. This website
This site (aurakeeper.netlify.app) is a plain static website hosted by Netlify, which keeps standard server logs including visitors' IP addresses. It sets no cookies of its own, and runs no analytics, advertising or tracking scripts.
Its two typefaces are loaded from Google Fonts. That means your browser fetches files from fonts.googleapis.com and fonts.gstatic.com, and your IP address and browser details reach Google as part of that request — see Google's Privacy Policy.
Before launch the home page offers a "notify me" email form. If you use it, the address you type is stored by Netlify Forms and used once — to email you the day the Game is released. Reply to that email, or write to us, and we'll delete it sooner.
8. Data retention
We keep your account and cloud-save data for as long as your account exists. If you delete your account, we delete the associated data (we may retain limited records where required for legal, tax, or fraud-prevention purposes). Anonymous, un-claimed saves live only on your device.
9. Your choices & rights
- Play anonymously — don't claim an account and we hold no email for you.
- Access or correct your account information — contact us and we'll help.
- Delete your account and data — in the Game, open Settings → Delete account and confirm. This removes your account and the data attached to it, and leaves the device on a fresh anonymous game. You can also email us from your account address with "Delete my account" (see Support).
- Turn off notifications — in Settings → Phone reminders, or your device settings.
Depending on where you live (for example the EEA, UK, or California), you may have additional rights over your personal data, including access, correction, deletion, and portability. Contact us to exercise them and we'll respond as required by applicable law.
10. Children's privacy
Aurakeeper is not directed to children under 13 (or the equivalent minimum age in your country), and we do not knowingly collect personal information from them. If you believe a child has provided us personal information, contact us and we will delete it.
11. Security
We use industry-standard measures to protect your information, including encrypted connections and access controls through our backend provider. No method of transmission or storage is completely secure, but we work to keep your data safe.
12. Changes to this policy
We may update this policy from time to time. When we do, we'll change the "Last updated" date above, and significant changes may be announced in the Game. Your continued play after an update means you accept the revised policy.
13. Contact us
Questions about this policy or your data? Email support@aurakeeper.com. Aurakeeper is made by Furman Studios — furmanstudios.com.